We begin 2021 with a vibrant selection of colors in Substance Designer. It’s a bit of a love letter to designers of all genres: you can now use Pantone spot colors directly in Substance Designer. But, there’s more!
Access Pantone Spot Colors
If there were a universal language for color, at least for designers, Pantone would probably be it.
Bring precision into your design choices: in Substance Designer, colors are now calibrated to provide predictive visualization for production. This ensures that you will become more productive, more reliable, and more consistent.
Match any color to a Pantone Spot Color
Find the closest Pantone color to your selected color. This feature works from the set RGB value to give you the corresponding Pantone color value.
Work just like in Photoshop
It’s always more convenient to find your bearings quickly from one tool to another. Keeping this in mind, you can use all the same Pantone books in Substance Designer that you use in Photoshop.
To help you get started on the use of Pantone colors in Substance Designer, we’ve put together a tutorial:
The addition of Pantone color books in Substance Designer brings our work on color management to a new level. You can now leverage Pantone spot colors, and Adobe color spaces, as well as ICC Profiles.
A look into the upcoming SAT release
Substance Automation Toolkit is a Python-based batch tool designed to leverage the Substance Engine. The next release will be in soon, and you’ll be able to leverage the Pantone spot colors there, too! This should allow you to generate cool things like this:
Keep your eyes open for the next SAT update!
Sometimes, a graph can have too many components. If you want to move some pieces out of the way for a bit, and test what your graph looks like without one or more nodes, we’ve got you! The new disable node feature will be a lifesaver.
This is a request from our users: we hope you’ll enjoy it! For all the technical details on this feature, please take a look at the documentation.
Export tessellated mesh
Your Substance Designer material gets a quick path to physical life with the new export tessellated mesh feature. Just like in Substance Painter, you can export your tesselated mesh from the viewport. This is how it works:
For the love of 3D print
This export tesselated mesh feature will be a great help for anyone who wants to take their materials straight to the physical world:
This huge workflow simplification will let you go straight from Substance Designer to your 3D printing software of choice. In any case, no matter what your use-case is, we’ve made a tutorial to help you get your export right!
For all the details on this Substance Designer release, please check out the release note in the documentation.