Pauline Boiteux, texture artist and expert in the field of digital textile materials, will discuss her fashion material collection for Substance Source, dedicated to a diverse range of traditional outfits and weaves. Discover her creation of time-honored cloths and learn how Pauline achieved photorealistic results, including laces, embroideries, patchworks, braided threads, and more.  

Speakers:

Pauline Boiteux, Texture Artist
Host: Wes McDermott, Head of Substance Demo Artist Team, 3D & Immersive, Adobe