Substance by Adobe at FMX!
FMX, the international conference on animation, effects, games and immersive media will host its first digital edition from May 4 to 6. For three days, the event provides exiting live sessions and on-demand content for professionals and students.
This year, Substance by Adobe will present a workshop on Substance Painter on May 5, and our speakers will be in the live chat to answer your questions afterwards.
Session: Best practices for VFX asset production and pipeline integration with Substance Painter
Wednesday, May 5 at 10:30 AM CEST
Valeria Gerontopoulos, Product Manager & Technical Artist, 3D & Immersive, Adobe
Fabrice Piquet, Product Manager & Technical Artist, 3D & Immersive, Adobe
Join Fabrice Piquet and Valeria Gerontopoulos, Product Managers and Technical Artists on the Substance Painter team, to learn how Painter can be used to accelerate and enhance texturing for VFX artists. With the recent introduction of UDIM projects, discover best workflow practices and Painter’s advanced features, as well as how to improve the process of asset creation and facilitate integration within the VFX pipeline.