Pierre Fleau is a senior material artist at Rockstar Games, and has worked on a range of games, notably including four Assassin’s Creed titles with Ubisoft. In this livestream, Pierre will present his collection of Industrial Revolution-themed materials for Substance Source, and give details on how he created a locomotive cab panel in Substance Designer, as well as sharing some ways to build wood paneling using this tool

Speakers:

Pierre Fleau, Senior Material Artist, Rockstar Games 
Host: Vincent Gault, Senior Technical Artist & Community Manager, 3D & Immersive, Adobe 

Learn more about Pierre’s signature collection here.