Join Baptiste, Daniel and Rosalie for a livestream about Substance Alchemist. 

Take a look into the material and environment creation workflow of an amazing archviz scene textured with Substance.
Daniel will detail how he leveraged the power of Substance Alchemist to create his dreamed place with a mix of art deco, antique and modern designs.  
Meet with our Substance Alchemist Product Manager and our Senior Software Engineer for updates on a set of new features.  


Baptiste Manteau, Product Manager, 3D & Immersive, Adobe
Rosalie Martin, Senior Software Engineer, 3D & Immersive, Adobe

Daniel Margunato, Co-owner and 3D Artist,
Daniel is a passionate 3D artist with 13 years of experience. Coming from a video game and animation academic background, he found interest later in Archviz instead. After several years working for different companies, he decided to have his own studio called As a co-owner and artist, now he works on many types of projects including architecture, product design and retail.

Host: Wes McDermott, Head of Substance Demo Artist Team, 3D & Immersive, Adobe