Fellow Modonauts, we are excited to announce a new update to Substance in Modo. In this release, we have focused on workflow and productivity to further enhance the power of Substance within Modo. Simply put, you can work simpler, easier and faster.
32-bit Float Support
glTF / Principled shader support
We now default to the Principled Shading Model for the material. Using the principled mode, you can work directly with metallic/roughness outputs without the need to do any conversions in the shader tree. We also added support for Modo’s glTF Custom Material.
Presets and Relative Pathing
We created a new UI for loading and saving presets, along with the ability to read embedded presets in the Substance files. Your Modo projects using Substance materials are now easier to open and share thanks to the Substance files being saved with a relative path.
And more workflow improvements
In this release, the plugin now supports the LPK format for Kits. Simply drag and drop the LPK into Modo to install the Substance plugin. We’ve also added a new Substance Kit menu to access global preferences.