Congrats to Unity Stockholm who has been using Substance Painter extensively for the real-time rendered short film Adam. The full demo was released today (linked below). A user story will be posted on our blog in a few weeks!
“As a 3D artist creating high-fidelity assets for PBR-based projects, Substance Painter has become an irreplaceable part of my workflow. Relying on the tool to do the grunt work in an automated way means that I can iterate quickly and use more of my time to fine-tune the small details or explore alternative ideas. Substance Painter plays to my strengths as an artist, and ultimately raises the quality of my work.”
— Plamen Tamnev, 3D Artist – Unity Technologies