Using Substance and CRYENGINE to Create an Asset for Hunt: Showdown

  • Game
  • Interview

Crytek artist Matthias Wagner recently shared a breakdown of the iconic escape carriage from Hunt: Showdown. See how he did it in a Crytek user story!

Our friends at Crytek published a story about creating assets using Substance with CRYENGINE for the forthcoming Hunt: Showdown. Dive into this use case packed with plenty of tips for using Substance to create a gritty, muddy look!

P.s. Did you know that CRYENGINE 5.4 includes integration of the Substance engine? That’s right, you can now import your .sbsar files straight into CRYENGINE. Watch the video walkthrough below:

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